Prof. Dr. Carmen Zahn
Prof. Dr. Carmen Zahn
Activities at FHNW
Function
- Full Professor for Organizational Psychology
- Programme Director of CAS Digitalization in the World of Work – Psychological Perspectives
- FHNW-Fellow
Research Interests
- Digital Transformation, Knowledge and Learning
- 4E-Learning und AI-Supported Collaborative Learning (AI-SCL)
- Digital Competence
Lecturing and Research
University Teachings
- Media psychology and psychology of digital transformation (BSc)
- Digital media at work and in education (MSc)
Teachings relating to training
- CAS Digitalisation in the World of Work – Psychological Perspectives (Programme Director)
- Digital transformation, knowledge and learning
- 4E-Learning und AI-Supported Collaborative Learning (AI-SCL)
- Digital competence in teams and organizations
Profile
Carmen Zahn studied psychology and media science at the University of Tübingen (Germany) and the University of Missouri, Columbia (USA). In 2004 she earned her PhD from the University of Tübingen (dissertation topic: Knowldege communication with hypervideos) as part of a doctoral scholarship from the German Research Foundation (DFG). In 2010 she completed her post-doctoral qualification (habilitation thesis: Knowledge communication in the 21st century) at the University of Tübingen, Germany.
From 2002 until 2011 Prof. Zahn worked as scientist at the Leibniz-Institut für Wissensmedien (Leibniz-Institute for Knowledge Media - IWM) in Tübingen where she researched the role which digital media play for learning (classroom learning with online video tools, developing the professional media skills of teachers). In 2011 she worked as visiting scholar at the Stanford Graduate School of Education/H-Star Institute (Human Sciences and Technology's Advanced Research Institute) withProf. Roy Pea.
At the FHNW School of Applied Psychology, Carmen Zahn leads the research into “digital transformation, learn-ing and knowledge” at the Institute for Cooperation Re-search and Development. Her applied topics include digital competence development in organizations.
Research areas
- Digital transformation, knowledge and learning
- Cognitive and collaborative approaches for learning with digital media: 4E-Learning und AI-Supported Collaborative Learning (AI-SCL)
- Digitale Competence in teams and organizations
Application areas
- Digital Education – Distance Education
- Development of strategies to develop digital competence in organizations
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No peer reviewed content available
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Peer reviewedJeitziner, L. T., Paneth, L., Rack, O., & Zahn, C. (2024). Beyond words: investigating non-verbal indicators of collaborative engagement in a virtual synchronous CSCL environment. Frontiers in Psychology, 15, 1347073. https://doi.org/10.3389/fpsyg.2024.1347073
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Peer reviewedPaneth, L., Jeitziner, L. T., Rack, O., Opwis, K., & Zahn, C. (2024). Zooming in: The role of nonverbal behavior in sensing the quality of collaborative group engagement. International Journal of Computer-Supported Collaborative Learning. https://doi.org/10.1007/s11412-024-09422-7
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Peer reviewedZahn, C. (2024). Future Skills – Zukunftsorientierte Hochschullehre. Zeitschrift für Psychodrama und Soziometrie, 23, 149–162. https://doi.org/10.1007/s11620-023-00775-z
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Peer reviewedRuf, A., Zahn, C., Roos, A.-L., & Opwis, K. (2023). How do enhanced videos support generative learning and conceptual understanding in individuals and groups? Educational Technology Research and Development. https://doi.org/10.1007/s11423-023-10275-4
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Peer reviewedRoos, A.-L., Jeitziner, L. T., & Zahn, C. (2023, June). Stressors in online exams – Same same but different? International Conference of the Learning Sciences (ICLS). https://irf.fhnw.ch/handle/11654/38111
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Peer reviewedJeitziner, L. T., Paneth, L., Rack, O., Zahn, C., & Wulff, D. U. (2023). Exploring linguistic indicators of social collaborative group engagement. In C. Damşa, M. Borge, E. Koh, & M. Worsley (Eds.), Proceedings of the 16th International Conference on Computer-Supported Collaborative Learning - CSCL 2023. International Society of the Learning Sciences. https://doi.org/10.22318/cscl2023.813595
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Peer reviewedPaneth, L., Jeitziner, L. T., Rack, O., & Zahn, C. (2023). A multi-method approach to capture quality of collaborative group engagement. In C. Damsa, M. Borge, E. Koh, & M. Worsley (Eds.), Proceedings of the 16th International Conference on Computer-Supported Collaborative Learning - CSCL 2023 (pp. 91–98). International Society of the Learning Sciences. https://doi.org/10.22318/cscl2023.134087
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Peer reviewedZahn, C., Eichinger, B., & Reimer, R. T. D. (2023). Re-) designing learning spaces in higher education - Gestaltung von Lernräumen an Hochschulen und Universitäten. Learner-centred design of (digital) learning/teaching spaces. In C. Kohlert (ed.), Die menschliche (Hoch)schule - Human(e) Education. Hilfe zur Selbsthilfe für gesunde Bildungseinrichtungen - Helping people to healthy educational institutions (pp. 237–252). Springer. https://doi.org/10.1007/978-3-658-39863-7_11
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Peer reviewedJeitziner, L. T., Roos, A.-L., Ruf, A., & Zahn, C. (2022). What if the computer crashes? Findings from an exploratory factor analysis on stressors in online exams. 1948–1949. https://doi.org/10.26041/fhnw-4453
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Peer reviewedZahn, C., Leisner, D., Niederhauser, M., Roos, A.-L., Iseli, T., & Soldati, M. (2022). Effects of Game Mode in Multiplayer Video Games on Intergenerational Social Interaction: Randomized Field Study. JMIR Formative Research, 6(2). https://doi.org/10.26041/fhnw-4454
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Peer reviewedRuf, A., Zahn, C., Agotai, D., Iten, G., & Opwis, K. (2022). Aesthetic design of app interfaces and their impact on secondary students’ interest and learning. Computers & Education, 3(100075), 1–12. https://doi.org/10.1016/j.caeo.2022.100075
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Peer reviewedZahn, C., Leisner, D., Niederhauser, M., Roos, A.-L., Iseli, T., & Soldati, M. (2022). “Grandma! Grandpa! Let`s play together!” – Effects of game mode in multiplayer video games on intergenerational social interaction: A randomized field study. JMIR Formative Research, 1–31. https://doi.org/10.26041/fhnw-4098
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Peer reviewedZahn, C., Ruf, A., & Goldman, R. (2021). Video Data Collection and Video Analyses in CSCL Research. In U. Cress, C. Rosé, A. F. Wise, & J. Oshima (eds.), International Handbook of Computer-Supported Collaborative Learning (1 ed., pp. 643–660). Springer. https://doi.org/10.1007/978-3-030-65291-3_35
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Peer reviewedRuf, A., Leisner, D., Zahn, C., & Opwis, K. (2021). Impact of learners’ video interactions on learning success and cognitive load. In C. Hmelo-Silver, B. de Wever, & J. Oshima (Eds.), 14th International Conference on Computer-Supported Collaborative Learning – CSCL 2021. International Society of the Learning Sciences. https://irf.fhnw.ch/handle/11654/32646
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Peer reviewedRuf, A., Niederhauser, M., Jäger, J., Zahn, C., & Opwis, K. (2021). Introducing a new approach for investigating learning behavior. In C. Hmelo-Silver, B. de Wever, & J. Oshima (Eds.), 14th International Conference on Computer-Supported Collaborative Learning – CSCL 2021 (pp. 251–252). International Society of the Learning Sciences. https://irf.fhnw.ch/handle/11654/32644
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Peer reviewedRuf, A., Jäger, J., Niederhauser, M., Zahn, C., & Opwis, K. (2021). Logible: Detecting, Analyzing and Visualizing Behavior Sequences for Investigating Learning Behavior. In A. Wichmann, H. U. Hoppe, & N. Rummel (Eds.), General Proceedings of the 1st Annual Meeting of the International Society of the Learning Sciences 2021. International Society of the Learning Sciences. https://irf.fhnw.ch/handle/11654/32645
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Zahn, C., Rack, O., & Paneth, L. (2021). Grundbausteine engagierter Zusammenarbeit in Lerngruppen. In O. Geramanis, S. Hutmacher, & L. Walser (eds.), Kooperation in der digitalen Arbeitswelt (pp. 161–174). Springer. https://doi.org/10.1007/978-3-658-34497-9_10
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Soldati, M., Zahn, C., Bildibay, D., Iseli, T., Leisner, D., & Niederhauser, M. (2020). Create Video Games to Promote Well-Being of Elderly People – A Practice-Driven Guideline. In Q. Gao & J. Zhou (Eds.), Human Aspects of IT for the Aged Population : Healthy and Active Aging. HCII 2020 (pp. 401–418). Springer. https://doi.org/10.1007/978-3-030-50249-2_29
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Peter, M. K., Kraft, C., Ruf, A., & Zahn, C. (2020). Die Digitale Transformation in die Arbeitswelt 4.0. HR Consulting Review, 12, 475–478. https://irf.fhnw.ch/handle/11654/42982
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Peter, M. K., Kraft, C., Ruf, A., & Zahn, C. (2020). Die digitale Transformation in die Arbeitswelt 4.0. In J. Nachtwei & A. Sureth (eds.), Sonderband Zukunft der Arbeit (pp. 475–478). VQP. https://doi.org/10.13140/RG.2.2.33923.32803
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Peer reviewedRack, O., Zahn, C., & Bleisch, S. (2019). Do you see us?—Applied visual analytics for the investigation of group coordination. Gruppe. Interaktion. Organisation, 50(1), 53–60. https://doi.org/10.1007/s11612-019-00449-1
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Peer reviewedRack, O., Zahn, C., & Bleisch, S. (2019). Do you see us? Applied visual analytics for the investigation of group coordination. Gruppe. Interaktion. Organisation. Zeitschrift Für Angewandte Organisationspsychologie, 50(1), 53–60. https://doi.org/10.1007/s11612-019-00449-1
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Peer reviewedMateescu, M., Pimmer, C., Zahn, C., Klinkhammer, D., & Reiterer, H. (2019). Collaboration on large interactive displays: A systematic review. Human-Computer Interaction, 36(3), 243–277. https://doi.org/10.1080/07370024.2019.1697697
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Peer reviewedZahn, C., Mateescu, M., Pimmer, C., Klinkhammer, D., & Reiterer, H. (2019). Collaboration on large interactive displays: a systematic review. Human–Computer Interaction, 1–35. https://doi.org/10.1080/07370024.2019.1697697
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Peter, M. K., Ruf, A., & Zahn, C. (2019). Forschungsresultate zum Stand der Arbeitswelt 4.0. In M. K. Peter (ed.), Arbeitswelt 4.0. Als KMU die Arbeitswelt der Zukunft erfolgreich gestalten. Forschungsresultate und Praxisleitfaden. (pp. 37–72). Hochschule für Wirtschaft FHNW. https://irf.fhnw.ch/handle/11654/42977
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Peter, M. K., Ruf, A., & Zahn, C. (2019). Forschungsresultate zum Stand der Arbeitswelt 4.0. In M. K. Peter (ed.), Arbeitswelt 4.0: Als KMU die Arbeitswelt der Zukunft erfolgreich gestalten. Forschungsresultate und Praxisleitfaden. Hochschule für Wirtschaft FHNW. https://irf.fhnw.ch/handle/11654/31941
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Ruf, A., & Zahn, C. (2018, November 13). Doppelt gelernt hält besser. Aargauer Zeitung, Basellandschaftliche Zeitung, Solothurner Zeitung. https://irf.fhnw.ch/handle/11654/30138
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Peer reviewedCattaneo, A. A. P., van der Meij, H., Aprea, C., Sauli, F., & Zahn, C. (2018). A model for designing hypervideo-based instructional scenarios. Interactive Learning Environments, 27(4), 508–529. https://doi.org/10.1080/10494820.2018.1486860
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Rack, O., Zahn, C., & Mateescu, M. (2018). Coding and Counting- Frequency Analysis for Group Interaction. In E. Brauner, M. Boos, & M. Kolbe (Eds.), The Cambridge Handbook of Group Interaction Analysis (1 ed., pp. 277–294). Cambridge University Press. https://doi.org/10.1017/9781316286302
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Peer reviewedZahn, C. (2017). Digital Design and Learning: Cognitive-Constructivist Perspectives on Individual and Group Knowledge Processes in Design Problem Solving. In S. Schwan & U. Cress (Eds.), The Psychology of Digital Learning: Constructing, Exchanging and Acquiring Knowledge with Digital Media (pp. 147–170). Springer. https://doi.org/10.1007/978-3-319-49077-9_8
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Peer reviewedKropp, M., Anslow, C., Mateescu, M., Burkhard, R., Vischi, D., & Zahn, C. (2017). Enhancing Agile Team Collaboration Through the Use of Large Digital Multi-touch Cardwalls. Agile Processes in Software Engineering and Extreme Programming : 18th International Conference, XP 2017, Cologne, Germany, May 22-26, 2017, Proceedings, 119–134. https://doi.org/10.1007/978-3-319-57633-6_8
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Peer reviewedKropp, M., Anslow, C., Mateescu, M., Burkhard, R., Vischi, D., & Zahn, C. (2017). Enhancing agile team collaboration through the use of large digital multi-touch cardwalls. In H. Baumeister, H. Lichter, & M. Riebisch (Eds.), Agile Processes in Software Engineering and Extreme Programming (pp. 119–134). Springer. https://doi.org/10.1007/978-3-319-57633-6_8
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Anslow, C., Burkhard, R., Kropp, M., Mateescu, M., Vischi, D., & Zahn, C. (2016, December). aWall: Agile Collaboration using Large Digital Multi-Touch Cardwalls. IMVS Fokus Report, 10(1), 24–30. https://doi.org/10.26041/fhnw-983
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Peer reviewedMateescu, M., Zahn, C., Klinkhammer, D., Rack, O., & Reiterer, H. (2016). Potenziale kollaborativer Medien: Eine empirische Untersuchung am Beispiel interaktiver Tische. In N. Weiße (ed.), 50. Kongress der Deutschen Gesellschaft für Psychologie (DGPs). http://hdl.handle.net/11654/24569
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Peer reviewedZahn, C. (2016). Medienspezifische kognitive Verarbeitungs- und Lernenprozesse. In N. C. Krämer, S. Schwan, D. Unz, & M. Suckfüll (eds.), Medienpsychologie. Schlüsselbegriffe und Konzepte (2 ed., pp. 198–204). Kohlhammer. http://hdl.handle.net/11654/24567
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Rothmund, T., Elson, M., Appel, M., Kneer, J., Pfetsch, J., Schneider, F., & Zahn, C. (2015). Macht Gewalt in Unterhaltungsmedien aggressiv? Gehirn und Geist, 10, 28–35. http://hdl.handle.net/11654/5064
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Kropp, M., Mateescu, M., Burkhard, R., Zahn, C., & Vischi, D. (2015). aWall: A Socio-Cognitive Tool for Agile Team Collaboration using Large Multi-Touch Wall Systems. ITS’ 15 Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 405–408. https://doi.org/10.1145/2817721.2823478
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Kropp, M., Mateescu, M., Burkhard, R., Zahn, C., & Vischi, D. (2015). aWall: A Socio-Cognitive Tool for Agile Team Collaboration using Large Multi-Touch Wall Systems. ITS’ 15 Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces (ITS 2015), 361–366. https://doi.org/10.1145/2817721.2835072
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Mateescu, M., Kropp, M., Greiwe, S., & Zahn, C. (2014). Warum ist die Zusammenarbeit in agilen Teams so effizient? - Eine qualitative Analyse kollaborativer Prozesse in agilen Teams (Poster). 300. http://hdl.handle.net/11654/3050
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Zahn, C., Mateescu, M., & Agotai, D. (2014). Ein Feldexperiment zur Rolle digitaler Medien für die Unterstützung interessierten Lernens bei Schulklassenbesuchen im Museum (Poster). 14. http://hdl.handle.net/11654/2997
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Kropp, M., Meier, A., Mateescu, M., & Zahn, C. (2014, July 8). Teaching and learning agile collaboration. Proceedings 2014 IEEE 27th Conference on Software Engineering Education and Training. 27th Conference on Software Engineering Education and Training (CSEE&T). http://hdl.handle.net/11654/3026
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Krauskopf, K., Zahn, C., & Hesse, F. W. (2014). Understanding video tools for teaching: Mental models of technology affordances as inhibitors and facilitators of lesson planning in history and language arts. Studies in Educational Evaluation. https://doi.org/10.1016/j.stueduc.2014.05.002
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Peer reviewedGoldman, R., Zahn, C., & Derry, S. J. (2014). Frontiers of digital video research in the learning sciences: mapping the terrain. In R. K. Sawyer (Ed.), The Cambridge handbook of the learning sciences (2 ed., pp. 213–232). http://hdl.handle.net/11654/3041
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Peer reviewedZahn, C., Krauskopf, K., Hesse, F. W., & Pea, R. (2014). Digital Media in the Classroom. A study on how to improve guidance for successful collaboration and learning in student teams. In Y. Crotty & M. Farren (eds.), Digital Literacies in Education: Creative, Multimodal and Innovative Practices (pp. 37–52). Peter Lang. http://hdl.handle.net/11654/3020
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Peer reviewedZahn, C., Schäffeler, N., Giel, K. E., Wessel, D., Thiel, A., Zipfel, S., & Hesse, F. W. (2014). Video clips for YouTube: Collaborative video creation as an educational concept for knowledge acquisition and attitude change related to obesity stigmatization. Education and Information Technologies. Education and Information Technologies, 19(3), 603–621. https://doi.org/10.1007/s10639-013-9277-5
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Peer reviewedPimmer, C., Mateescu, M., & Zahn, C. (2014). Using smartphones as rich, synchronous communication devices that facilitate knowledge processes - a randomized controlled trial. Journal of Medical Internet Research, 15(11). https://doi.org/10.2196/jmir.2758
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Mock, P., Zahn, C., Edelmann, J., & Hesse, F. W. (2014, February 13). Supporting School Class Visits to Fine Arts Museums in the 21st Century: A CSCL Approach for a Multitouch Table Based Video Tool (full paper). In: N. Rummel, M. Kapur, N. Mitchell & Putambekar, S. (2013). To see the world and a grain of sand: Learning across levels of space, time and scale. Proceedings of the 10th International Conference of Computer Supported Learning. International Society of the Learning Sciences. 10th International Conference of Computer Supported Learning. International Society of the Learning Sciences. http://hdl.handle.net/11654/2948
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Peer reviewedPimmer, C., Mateescu, M., Zahn, C., & Genewein, U. (2013). Smartphones as multimodal communication devices to facilitate clinical knowledge processes a randomized controlled trial. Journal of Medical Internet Research, 15, e263. http://hdl.handle.net/11654/9463
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Peer reviewedZahn, C., Hesse, F. W., Krauskopf, K., & Pea, R. (2013). How to improve collaborative learning with video tools in the classroom? Social vs. cognitive guidance for student teams. International Journal of Computer-Supported Collaborative Learning, 259–284. http://hdl.handle.net/11654/2931
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Peer reviewedKrauskopf, K., Zahn, C., & Hesse, F. W. (2013). Leveraging the affordances of You Tube: The role of pedagogical knowledge and mental models of technology functions for lesson planning with technology. Computers & Education, 1194–1206. http://hdl.handle.net/11654/2936
Contact
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Prof. Dr. Carmen Zahn
- Telephone
- +41 62 957 24 73 (direct)
- Y2FybWVuLnphaG5AZmhudy5jaA==
- FHNW University of Applied Sciences and Arts Northwestern Switzerland
FHNW School of Applied Psychology
Riggenbachstrasse 16
CH-4600 Olten
FHNW School of Applied Psychology
- Telephone
- +41 62 957 22 33
- aW5mby5hcHNAZmhudy5jaA==